Apoy burns
Fire. Its Special burns the enemy every turn.
Fight the tikbalang, the sirena and 28 more creatures of Philippine myth with 5-card poker hands. Free in a desktop browser; version 1.4.0, in development.
Draw 8 cards, play up to 5. Pick from this hand: it is scored the way combat scores it.
Full House
(18 cards + 20 bonus) × 2
Special adds Apoy: the tikbalang burns each turn.
The deck runs Ace to Datu in each element. The element you play most decides what a Special does.
Apoy burns
Fire. Its Special burns the enemy every turn.
Tubig heals
Water. Its Special heals you mid-fight.
Lupa strengthens
Earth. Its Special adds Strength to attacks.
Hangin shields
Air. Its Special adds Dexterity to blocks.
Each chapter has its own map, its own creatures and a boss at the end of the fifth night.


Chapter 1
Balete groves where the tikbalang leads you off the trail and a duwende waits for you to say tabi-tabi po.


Chapter 2
Flooded stilt villages where the sirena sings, the santelmo burns on the waves and the siyokoy raids from below.


Chapter 3
Cloud temples above the storm, watched by the sarimanok, the alan and the bird that swallows the sun.
Explore the game’s lore, from forest tricksters to the three chapter bosses. Pick a creature to read its entry.
Read the full bestiary, bosses includedChapter 1, Boss
Kapre Shade
Massive tree-dwelling giants who smoke enormous cigars. Once Bathala's appointed guardians of sacred groves, the engkanto's corruption has unleashed centuries of pent-up rage, turning their protective smoke into choking infernos.Read full entry

Every step on the overworld map moves time. Spirits keep to themselves by day and hunt at night.
After the fifth night the chapter boss comes for you, ready or not, so each detour to a shop, a campfire or a chest is a trade against the clock.
Every run starts with all 52 cards. These three places on the map change them for good.
Pay gold to remove a weak card for good, so your strong hands come up more often.
Rest and raise a card within its element, a 5 of Apoy to a 9, for free.
Elite and boss rewards add new cards, rare enough that each one changes the run.
Relics come from creatures, chests and the merchant, and stay for the whole run. Pick one to read what it does.
Found in chapter 1: Forest
Kapre's Cigar
Once per combat, your first Attack action deals double damage.

3 chapters, 40 relics and a path of your own, free in a desktop browser.
Play free
When a creature falls, you choose to spare it or slay it. Each choice moves your Landas toward Mercy, Balance or Conquest, and that changes the rewards you find and the story you hear. It never changes the difficulty.
Spare more than you slay
Half again the Spirit Fragments for upgrades that carry into the next run, wounded enemies may flee, and fights pay a fifth less gold.
Mix spare and slay
Standard rewards, every event on the map and the story as written.
Slay more than you spare
A third more gold, better relics in chests and shops, and a darker story to walk.
Bathala is a thesis project on rule-based difficulty. After every fight a performance score reads seven things you did and moves you between four tiers, from struggling to mastering.
The tier then adjusts enemy stats, gold and which map nodes appear. Every rule is written down in the source, and there is no machine learning.
Forest, sea and sky, captured in the current game.
See all 19 screenshots and videosNothing. It runs free in Chrome, Firefox, Edge or Safari on a desktop, with nothing to install.
Not yet. The game is built and tested for desktop browsers.
No. It is a thesis project in development, so cards and balance can change.
Only if you agree. Research telemetry stays off until you turn it on.
Yes. Settings has a reduced motion switch and several text sizes.
Devlocke, as a thesis project on rule-based difficulty in card games.